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Course Design Guidelines.

Posted: April 18th, 2012, 11:50 pm
by wagonrunner
Folks, we got a great bligh here, and I'm thinking those interested can create a course, give it a name, and post it in a separate thread. Can be reviewed / critiqued / altered, etc.

Will also try to catalog some of the courses that have been done in the past.

To get the ball rolling for all to understand the conventions and guides of course design here are two links.

Solo Course Design 2006 (V3.6.2)
Solo Course Design 2012 (V5)

Re: Course Design Guidelines.

Posted: April 18th, 2012, 11:56 pm
by eliteauto
Ask and ye shall receive, nice sub forum for course reviews and construction

Re: Course Design Guidelines.

Posted: April 20th, 2012, 11:51 am
by crazybalhead
Interesting stuff there. Noted "Avoid drag race type starts". Hmmmm...

Re: Course Design Guidelines.

Posted: April 20th, 2012, 1:11 pm
by wagonrunner
crazybalhead wrote:Interesting stuff there. Noted "Avoid drag race type starts". Hmmmm...

Yeah.................... Thankfully, it's a guide, not a rulebook.
Some points do make sense, and have good reason not to be adjusted. Others, innovation is the Trini way, and i love the starting lights to be honest. *reminds i have some info to check on systems compatibility*

Re: Course Design Guidelines.

Posted: March 19th, 2013, 10:23 am
by wagonrunner
:bump: